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PC Gamer (Italian) 41
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PC Gamer IT CD 41 1-2.iso
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wmc
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data1.cab
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Program_Executable_Files
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WinEnv
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Configs
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HANDLING.CFG
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Text File
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1999-03-04
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8KB
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106 lines
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;
; VEHICLE DYNAMICS
;
; The following should appear all in one line:
; A string : identifier for the data
; B w h l : Width, Height, Length (DMA units)
; C Weight Of Vehicle : float (Kg)
; D Max Acceleration : (constant) Drive force at present
; E Max Velocity : (DMA units)
; F Air Resistance : constant (0.02)
; G Impulse Coefficient : constant (0.2 - 1.0)
; H Centre of mass off. : x,y,z (DMA units)
; I wheel offset : x,y,z (DMA units)
; J Steering (force) Value : constant
; K Steering (resistance) : constant
; L Traction : constant
; M Armour/Damage : constant
; N AI Reload multiplier : constant
;
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
; A B C D E F G H I J K L M N
;
; test - DEFAULT currently being used by static objects
DEFAULT 6.0 6.0 6.0 0.0 3.0 2.0 0.01 0.2 0.0 0.0 0.0 3.0 -2.4 0.0 5.0 0.5 1.0 3.7 3
BBALL 6.0 6.0 6.0 50.0 3.0 2.0 0.04 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 1.0 1
NIPPY 1.0 1.0 1.0 5.0 3.0 2.0 0.01 0.9 0.0 0.0 0.0 3.0 -2.4 0.0 5.0 0.5 1.0 100.0 1
TEST_WPN 1.0 1.0 1.0 5.0 3.0 2.0 0.01 0.9 0.0 0.0 0.0 3.0 -2.4 0.0 5.0 0.5 1.0 100.0 1
HEAVY 6.0 5.0 8.0 100.0 3.0 2.0 0.04 0.08 0.0 0.0 0.0 3.0 -2.4 0.0 5.0 0.5 1.0 1.0 1
;
; crates
CRATE 6.0 6.0 6.0 50.0 3.0 2.0 0.02 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 4.0 1
;
; powerups
LARGE_TOKEN 6.0 10.0 6.0 50.0 3.0 2.0 0.02 0.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 0.0 1
SMALL_TOKEN 2.0 5.0 2.0 50.0 3.0 2.0 0.01 0.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 0.0 1
HEALTH_TOKEN 6.0 6.0 6.0 50.0 3.0 2.0 0.02 0.2 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 0.0 1
SML_ROCK 2.0 2.0 2.0 20.0 3.0 2.0 0.01 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 14.0 1
LRG_ROCK 4.0 4.0 4.0 40.0 3.0 2.0 0.01 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 10.0 1
SML_BOULDER 8.0 5.0 5.0 80.0 3.0 2.0 0.01 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 6.0 1
LRG_BOULDER 16.0 16.0 16.0 175.0 3.0 2.0 0.015 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 1.0 1.0 1
;
; player vehicles
RHINO 6.0 6.0 7.0 110.0 3.2 4.0 0.003 0.1 0.0 0.0 0.385 3.0 -1.2 0.4 1.5 0.5 1.2 1.55 1
SPLIT 10.0 3.0 12.0 120.0 3.6 5.4 0.003 0.1 0.0 0.0 0.0 5.0 -1.6 0.0 18.0 0.24 1.2 1.76 1
LIMB 6.0 5.0 8.0 80.0 3.0 5.0 0.003 0.1 0.0 -1.2 0.8 3.0 -2.02 0.8 8.0 0.45 1.1 1.6 1
BALL 6.0 6.0 6.0 80.0 3.6 6.0 0.005 0.1 0.0 0.0 0.0 3.0 0.0 0.0 8.0 0.5 1.0 1.9 1
ROLLER_TK 6.0 5.2 7.0 100.0 3.0 5.0 0.003 0.1 0.0 -0.8 -0.8 3.0 -2.6 0.0 8.0 0.32 1.4 1.4 1
;
; AI vehicles
JEEPSTER 8.0 5.0 12.0 100.0 3.0 6.0 0.003 0.1 0.0 -0.5 2.0 3.0 -0.0 5.4 12.0 0.5 0.8 5.18 3
BUDGIE 6.0 5.0 7.0 100.0 2.0 4.0 0.003 0.1 0.0 -0.3 0.1 3.0 -2.6 0.4 8.0 0.5 1.0 5.18 3
BULL 6.0 5.0 7.0 100.0 3.0 4.0 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 16.0 0.5 1.0 2.7 3
BUFFALO 10.0 5.0 12.0 150.0 3.0 4.0 0.003 0.1 0.0 -0.8 0.4 5.0 -2.6 0.4 14.0 0.3 1.0 1.7 3
VIPER 6.0 5.0 7.0 100.0 3.0 3.8 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 8.0 0.5 1.0 2.1 6
WATCHER 6.0 5.0 7.0 100.0 2.1 3.0 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 3.0 0.5 1.0 5.18 3
JAMMER 6.0 5.0 7.0 100.0 2.1 3.0 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 3.0 0.5 1.0 5.18 3
SUICIDE 6.0 5.0 7.0 100.0 1.5 2.5 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 3.0 0.5 1.2 1.7 3
MINER 6.0 5.0 7.0 100.0 2.1 3.0 0.003 0.1 0.0 -0.8 0.4 3.0 -2.6 0.4 3.0 0.5 1.0 1.7 3
CARGO 6.0 5.0 7.0 100.0 2.1 3.0 0.003 0.1 0.0 -0.8 -0.4 3.0 -2.6 0.4 3.0 0.5 1.0 1.2 3
;
; hover vehicles
RAVEN 10.0 6.0 9.0 100.0 3.0 6.0 0.02 0.2 0.0 -1.2 0.0 1.8 -1.2 0.0 3.0 0.5 1.0 1.7 3
DUCK 9.0 6.0 9.0 100.0 3.0 4.0 0.02 0.2 0.0 0.0 0.0 1.8 0.0 0.0 2.0 0.5 1.0 2.7 3
FIREFLY 5.5 4.0 5.5 100.0 3.0 4.0 0.02 0.2 0.0 0.0 0.0 0.9 0.0 0.0 3.0 0.5 1.0 5.18 3
;
; air vehicles
CHINHOOK 6.0 8.0 12.0 200.0 5.0 10.0 0.02 0.2 0.0 0.0 0.0 0.0 0.0 0.0 1.5 0.0 1.0 0.0 6
AIRTOWER 6.0 8.0 12.0 150.0 5.0 14.0 0.018 0.2 0.0 0.0 0.0 0.0 0.0 0.0 1.5 0.0 1.0 1.7 2
AIRSNIPE 8.0 6.0 8.0 100.0 6.0 16.0 0.015 0.2 0.0 -2.0 0.0 0.0 0.0 0.0 1.5 0.0 1.0 3.9 3
RADARPOD 6.0 8.0 6.0 200.0 5.0 10.0 0.02 0.2 0.0 0.0 0.0 0.0 0.0 0.0 1.5 0.0 1.0 5.18 3
AIRPOD 6.0 8.0 6.0 200.0 5.0 10.0 0.02 0.2 0.0 0.0 0.0 0.0 0.0 0.0 1.5 0.0 1.0 5.18 30
;
; bosses
MINOTAUR 20.0 10.0 22.0 600.0 20.0 2.0 0.003 0.1 0.0 0.0 0.0 8.0 0.0 0.0 16.0 0.3 1.8 0.4 3
TRITAN 40.0 30.0 40.0 800.0 20.0 1.0 0.03 0.1 0.0 0.0 0.0 30.0 0.0 0.0 12.0 0.0 1.0 0.4 4
;
; projectile weapons
STANDARD 1.0 1.0 1.0 20.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
SCREAMER 1.0 1.0 1.0 5.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
BOUNCER 1.0 1.0 1.0 5.0 3.0 2.0 0.002 0.6 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 8.0 1
SNIFFER 1.0 1.0 1.0 3.0 3.0 8.0 0.03 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
DRIFTER 1.0 1.0 1.0 10.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
SDRIFTR 1.0 1.0 1.0 10.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
BIG_BANG 1.0 1.0 1.0 10.0 3.0 2.0 0.001 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
SPRINKLER 1.0 1.0 1.0 20.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
MAGNATRON 1.0 1.0 1.0 10.0 3.0 2.0 0.001 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
TELEPORT 1.0 1.0 1.0 3.0 3.0 8.0 0.03 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
LT_SPRINK 1.0 1.0 1.0 20.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
SP_SPRINK 1.0 1.0 1.0 20.0 3.0 2.0 0.01 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
;
; mines
STD_MINE 1.0 1.0 1.0 20.0 3.0 2.0 0.01 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 8.0 1
ROLLER_MINE 3.0 2.0 2.0 50.0 3.0 2.0 0.01 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 4.0 1
JUMP_JACK 1.0 1.0 1.0 20.0 3.0 2.0 0.002 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 8.0 1
MAGNETIC 1.0 1.0 1.0 20.0 3.0 2.0 0.01 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 12.0 1
CONCUSSION 1.0 1.0 1.0 20.0 3.0 2.0 0.004 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 2.0 1
DOPPLEGNGR 4.0 4.0 4.0 40.0 3.0 2.0 0.008 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 1
BOUN_JACK 1.0 1.0 1.0 20.0 3.0 2.0 0.002 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 2.0 1
LIGHT_BOMB 1.0 1.0 1.0 5.0 3.0 2.0 0.002 0.2 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 6.0 1
HEAVY_BOMB 1.0 1.0 1.0 5.0 3.0 2.0 0.002 0.9 0.0 0.0 0.0 0.0 0.0 0.0 5.0 0.0 1.0 100.0 1
;
;OTHER
;
DEBRIS 6.0 4.0 4.0 10.0 3.0 2.0 0.02 0.6 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 1